![]() You can deal a lot of extra face damage this way. While you will rarely make it cost 0, even paying 2-3 mana for a 6/2 weapon is quite insane. That’s mostly thanks to Titanforged Traps as an easy way to put extra Secrets on the board and Starstrung Bow as an insane pay-off. As it turns out, Hunter has reached the critical amount of Secrets and Secret synergies in Standard for the deck to finally be good after a long break. Yes, it’s very good.īut the other Hunter deck that popped up is a much bigger surprise than the already established Hound version. Imagine hitting 3x 2/2 minion – that’s a 9 extra face damage on top of clearing them and healing for 15. Buffing it to 5 attack and dealing trample damage on cleave is a really solid combo. Other than the Titan, Awakening Tremors has turned out to be a solid card (1 mana 4/1’s are squishy, but if your opponent can’t deal with them, they pack a real punch) and Always a Bigger Jormungar has insane combo with Hollow Hound. For Hunter, more face damage = more better, and Aggramas can deal tons of face damage (on top of some utility). Many people called it the weakest one before release, and I never understood why. ![]() Maybe most importantly, Hunter’s Titan ( Aggramar, the Avenger is performing very well). But it did get strong cards, a few of them in fact. Even if the class didn’t get a single strong card, it would still probably be viable. Hound Hunter was the strongest deck before TITANS release, by a pretty significant margin. One class has been dominating the meta before the expansion and it’s still performing probably better than it should… Hunter is Still on The Top In this article, I will take a closer look at the TITANS meta so far – both on the decks that perform well and on the not-so-successful (or straight-up failed) experiments.īut first, we need to address an elephant in the room. That makes the expansion feel fresh and varied instead of being simply iterative. In the case of TITANS, most of the strongest decks so far are brand-new builds that weren’t playable in any shape or form before it. Many expansions, especially middle sets of the year, don’t change the meta enough. Even though it’s not perfectly balanced (far from it), it excelled at creating completely new archetypes. Subjectively, I’ve been having a lot of fun with it. It’s been a week since TITANS expansion was released. I think that both decks should still be viable, but we’ll probably need a few more days to find out. While the changes aren’t major, they will most likely impact Rainbow Mage’s and Mech Rogue’s performance, so they might no longer be as good as painted in this article. Note: This article was written BEFORE today’s nerf patch.
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